
Mid-level Gameplay & Tools Programmer based in Rome, working with Unity and Unreal Engine. Self-taught developer since 2021, with a long background in sound design and composition.
NEON PATCHER - browser-based modular synthesizer built from scratch in vanilla JavaScript and Web Audio API. Node-based patching interface, 19 modules, procedural IR reverb, multi-head tape delay, Euclidean sequencing, and more. Plays directly in the browser, no install.
SOPHROSYNE - A free VST3 FET compressor. 1176-style feedback topology with fast, program-dependent attack and release, asymmetric FET-style saturation, a sidechain high-pass (internal or external), parallel mix, and a vintage VU meter switchable between gain reduction and output level.
More releases arriving on this page over time - tools, experiments, and game jam work.